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#[non_exhaustive]
pub struct ResultRoomEvents { pub count: Option<UInt>, pub groups: BTreeMap<GroupingKey, BTreeMap<OwnedRoomIdOrUserId, ResultGroup>>, pub next_batch: Option<String>, pub results: Vec<SearchResult>, pub state: BTreeMap<OwnedRoomId, Vec<Raw<AnyStateEvent>>>, pub highlights: Vec<String>, }
Expand description

Categories of events that can be searched for.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
count: Option<UInt>

An approximate count of the total number of results found.

groups: BTreeMap<GroupingKey, BTreeMap<OwnedRoomIdOrUserId, ResultGroup>>

Any groups that were requested.

next_batch: Option<String>

Token that can be used to get the next batch of results, by passing as the next_batch parameter to the next call.

If this field is absent, there are no more results.

results: Vec<SearchResult>

List of results in the requested order.

state: BTreeMap<OwnedRoomId, Vec<Raw<AnyStateEvent>>>

The current state for every room in the results.

This is included if the request had the include_state key set with a value of true.

highlights: Vec<String>

List of words which should be highlighted, useful for stemming which may change the query terms.

Implementations

Creates an empty ResultRoomEvents.

Returns true if all fields are empty / None.

Trait Implementations

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