1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481
use crate::connection::Connection;
use crate::database::Database;
use crate::error::Error;
use crate::pool::inner::PoolInner;
use crate::pool::Pool;
use futures_core::future::BoxFuture;
use std::fmt::{self, Debug, Formatter};
use std::time::{Duration, Instant};
/// Configuration options for [`Pool`][super::Pool].
///
/// ### Callback Functions: Why Do I Need `Box::pin()`?
/// Essentially, because it's impossible to write generic bounds that describe a closure
/// with a higher-ranked lifetime parameter, returning a future with that same lifetime.
///
/// Ideally, you could define it like this:
/// ```rust,ignore
/// async fn takes_foo_callback(f: impl for<'a> Fn(&'a mut Foo) -> impl Future<'a, Output = ()>)
/// ```
///
/// However, the compiler does not allow using `impl Trait` in the return type of an `impl Fn`.
///
/// And if you try to do it like this:
/// ```rust,ignore
/// async fn takes_foo_callback<F, Fut>(f: F)
/// where
/// F: for<'a> Fn(&'a mut Foo) -> Fut,
/// Fut: for<'a> Future<Output = ()> + 'a
/// ```
///
/// There's no way to tell the compiler that those two `'a`s should be the same lifetime.
///
/// It's possible to make this work with a custom trait, but it's fiddly and requires naming
/// the type of the closure parameter.
///
/// Having the closure return `BoxFuture` allows us to work around this, as all the type information
/// fits into a single generic parameter.
///
/// We still need to `Box` the future internally to give it a concrete type to avoid leaking a type
/// parameter everywhere, and `Box` is in the prelude so it doesn't need to be manually imported,
/// so having the closure return `Pin<Box<dyn Future>` directly is the path of least resistance from
/// the perspectives of both API designer and consumer.
pub struct PoolOptions<DB: Database> {
pub(crate) test_before_acquire: bool,
pub(crate) after_connect: Option<
Box<
dyn Fn(&mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'_, Result<(), Error>>
+ 'static
+ Send
+ Sync,
>,
>,
pub(crate) before_acquire: Option<
Box<
dyn Fn(
&mut DB::Connection,
PoolConnectionMetadata,
) -> BoxFuture<'_, Result<bool, Error>>
+ 'static
+ Send
+ Sync,
>,
>,
pub(crate) after_release: Option<
Box<
dyn Fn(
&mut DB::Connection,
PoolConnectionMetadata,
) -> BoxFuture<'_, Result<bool, Error>>
+ 'static
+ Send
+ Sync,
>,
>,
pub(crate) max_connections: u32,
pub(crate) acquire_timeout: Duration,
pub(crate) min_connections: u32,
pub(crate) max_lifetime: Option<Duration>,
pub(crate) idle_timeout: Option<Duration>,
pub(crate) fair: bool,
}
/// Metadata for the connection being processed by a [`PoolOptions`] callback.
#[derive(Debug)] // Don't want to commit to any other trait impls yet.
#[non_exhaustive] // So we can safely add fields in the future.
pub struct PoolConnectionMetadata {
/// The duration since the connection was first opened.
///
/// For [`after_connect`][PoolOptions::after_connect], this is [`Duration::ZERO`].
pub age: Duration,
/// The duration that the connection spent in the idle queue.
///
/// Only relevant for [`before_acquire`][PoolOptions::before_acquire].
/// For other callbacks, this is [`Duration::ZERO`].
pub idle_for: Duration,
}
impl<DB: Database> Default for PoolOptions<DB> {
fn default() -> Self {
Self::new()
}
}
impl<DB: Database> PoolOptions<DB> {
/// Returns a default "sane" configuration, suitable for testing or light-duty applications.
///
/// Production applications will likely want to at least modify
/// [`max_connections`][Self::max_connections].
///
/// See the source of this method for the current default values.
pub fn new() -> Self {
Self {
// User-specifiable routines
after_connect: None,
before_acquire: None,
after_release: None,
test_before_acquire: true,
// A production application will want to set a higher limit than this.
max_connections: 10,
min_connections: 0,
acquire_timeout: Duration::from_secs(30),
idle_timeout: Some(Duration::from_secs(10 * 60)),
max_lifetime: Some(Duration::from_secs(30 * 60)),
fair: true,
}
}
/// Set the maximum number of connections that this pool should maintain.
///
/// Be mindful of the connection limits for your database as well as other applications
/// which may want to connect to the same database (or even multiple instances of the same
/// application in high-availability deployments).
pub fn max_connections(mut self, max: u32) -> Self {
self.max_connections = max;
self
}
/// Set the minimum number of connections to maintain at all times.
///
/// When the pool is built, this many connections will be automatically spun up.
///
/// If any connection is reaped by [`max_lifetime`] or [`idle_timeout`], or explicitly closed,
/// and it brings the connection count below this amount, a new connection will be opened to
/// replace it.
///
/// This is only done on a best-effort basis, however. The routine that maintains this value
/// has a deadline so it doesn't wait forever if the database is being slow or returning errors.
///
/// This value is clamped internally to not exceed [`max_connections`].
///
/// We've chosen not to assert `min_connections <= max_connections` anywhere
/// because it shouldn't break anything internally if the condition doesn't hold,
/// and if the application allows either value to be dynamically set
/// then it should be checking this condition itself and returning
/// a nicer error than a panic anyway.
///
/// [`max_lifetime`]: Self::max_lifetime
/// [`idle_timeout`]: Self::idle_timeout
/// [`max_connections`]: Self::max_connections
pub fn min_connections(mut self, min: u32) -> Self {
self.min_connections = min;
self
}
/// Set the maximum amount of time to spend waiting for a connection in [`Pool::acquire()`].
///
/// Caps the total amount of time `Pool::acquire()` can spend waiting across multiple phases:
///
/// * First, it may need to wait for a permit from the semaphore, which grants it the privilege
/// of opening a connection or popping one from the idle queue.
/// * If an existing idle connection is acquired, by default it will be checked for liveness
/// and integrity before being returned, which may require executing a command on the
/// connection. This can be disabled with [`test_before_acquire(false)`][Self::test_before_acquire].
/// * If [`before_acquire`][Self::before_acquire] is set, that will also be executed.
/// * If a new connection needs to be opened, that will obviously require I/O, handshaking,
/// and initialization commands.
/// * If [`after_connect`][Self::after_connect] is set, that will also be executed.
pub fn acquire_timeout(mut self, timeout: Duration) -> Self {
self.acquire_timeout = timeout;
self
}
/// Set the maximum lifetime of individual connections.
///
/// Any connection with a lifetime greater than this will be closed.
///
/// When set to `None`, all connections live until either reaped by [`idle_timeout`]
/// or explicitly disconnected.
///
/// Infinite connections are not recommended due to the unfortunate reality of memory/resource
/// leaks on the database-side. It is better to retire connections periodically
/// (even if only once daily) to allow the database the opportunity to clean up data structures
/// (parse trees, query metadata caches, thread-local storage, etc.) that are associated with a
/// session.
///
/// [`idle_timeout`]: Self::idle_timeout
pub fn max_lifetime(mut self, lifetime: impl Into<Option<Duration>>) -> Self {
self.max_lifetime = lifetime.into();
self
}
/// Set a maximum idle duration for individual connections.
///
/// Any connection that remains in the idle queue longer than this will be closed.
///
/// For usage-based database server billing, this can be a cost saver.
pub fn idle_timeout(mut self, timeout: impl Into<Option<Duration>>) -> Self {
self.idle_timeout = timeout.into();
self
}
/// If true, the health of a connection will be verified by a call to [`Connection::ping`]
/// before returning the connection.
///
/// Defaults to `true`.
pub fn test_before_acquire(mut self, test: bool) -> Self {
self.test_before_acquire = test;
self
}
/// If set to `true`, calls to `acquire()` are fair and connections are issued
/// in first-come-first-serve order. If `false`, "drive-by" tasks may steal idle connections
/// ahead of tasks that have been waiting.
///
/// According to `sqlx-bench/benches/pg_pool` this may slightly increase time
/// to `acquire()` at low pool contention but at very high contention it helps
/// avoid tasks at the head of the waiter queue getting repeatedly preempted by
/// these "drive-by" tasks and tasks further back in the queue timing out because
/// the queue isn't moving.
///
/// Currently only exposed for benchmarking; `fair = true` seems to be the superior option
/// in most cases.
#[doc(hidden)]
pub fn __fair(mut self, fair: bool) -> Self {
self.fair = fair;
self
}
/// Perform an asynchronous action after connecting to the database.
///
/// If the operation returns with an error then the error is logged, the connection is closed
/// and a new one is opened in its place and the callback is invoked again.
///
/// This occurs in a backoff loop to avoid high CPU usage and spamming logs during a transient
/// error condition.
///
/// Note that this may be called for internally opened connections, such as when maintaining
/// [`min_connections`][Self::min_connections], that are then immediately returned to the pool
/// without invoking [`after_release`][Self::after_release].
///
/// # Example: Additional Parameters
/// This callback may be used to set additional configuration parameters
/// that are not exposed by the database's `ConnectOptions`.
///
/// This example is written for PostgreSQL but can likely be adapted to other databases.
///
/// ```no_run
/// # async fn f() -> Result<(), Box<dyn std::error::Error>> {
/// use sqlx::Executor;
/// use sqlx::postgres::PgPoolOptions;
///
/// let pool = PgPoolOptions::new()
/// .after_connect(|conn, _meta| Box::pin(async move {
/// // When directly invoking `Executor` methods,
/// // it is possible to execute multiple statements with one call.
/// conn.execute("SET application_name = 'your_app'; SET search_path = 'my_schema';")
/// .await?;
///
/// Ok(())
/// }))
/// .connect("postgres:// …").await?;
/// # Ok(())
/// # }
/// ```
///
/// For a discussion on why `Box::pin()` is required, see [the type-level docs][Self].
pub fn after_connect<F>(mut self, callback: F) -> Self
where
// We're passing the `PoolConnectionMetadata` here mostly for future-proofing.
// `age` and `idle_for` are obviously not useful for fresh connections.
for<'c> F: Fn(&'c mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'c, Result<(), Error>>
+ 'static
+ Send
+ Sync,
{
self.after_connect = Some(Box::new(callback));
self
}
/// Perform an asynchronous action on a previously idle connection before giving it out.
///
/// Alongside the connection, the closure gets [`PoolConnectionMetadata`] which contains
/// potentially useful information such as the connection's age and the duration it was
/// idle.
///
/// If the operation returns `Ok(true)`, the connection is returned to the task that called
/// [`Pool::acquire`].
///
/// If the operation returns `Ok(false)` or an error, the error is logged (if applicable)
/// and then the connection is closed and [`Pool::acquire`] tries again with another idle
/// connection. If it runs out of idle connections, it opens a new connection instead.
///
/// This is *not* invoked for new connections. Use [`after_connect`][Self::after_connect]
/// for those.
///
/// # Example: Custom `test_before_acquire` Logic
/// If you only want to ping connections if they've been idle a certain amount of time,
/// you can implement your own logic here:
///
/// This example is written for Postgres but should be trivially adaptable to other databases.
/// ```no_run
/// # async fn f() -> Result<(), Box<dyn std::error::Error>> {
/// use sqlx::{Connection, Executor};
/// use sqlx::postgres::PgPoolOptions;
///
/// let pool = PgPoolOptions::new()
/// .test_before_acquire(false)
/// .before_acquire(|conn, meta| Box::pin(async move {
/// // One minute
/// if meta.idle_for.as_secs() > 60 {
/// conn.ping().await?;
/// }
///
/// Ok(true)
/// }))
/// .connect("postgres:// …").await?;
/// # Ok(())
/// # }
///```
///
/// For a discussion on why `Box::pin()` is required, see [the type-level docs][Self].
pub fn before_acquire<F>(mut self, callback: F) -> Self
where
for<'c> F: Fn(&'c mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'c, Result<bool, Error>>
+ 'static
+ Send
+ Sync,
{
self.before_acquire = Some(Box::new(callback));
self
}
/// Perform an asynchronous action on a connection before it is returned to the pool.
///
/// Alongside the connection, the closure gets [`PoolConnectionMetadata`] which contains
/// potentially useful information such as the connection's age.
///
/// If the operation returns `Ok(true)`, the connection is returned to the pool's idle queue.
/// If the operation returns `Ok(false)` or an error, the error is logged (if applicable)
/// and the connection is closed, allowing a task waiting on [`Pool::acquire`] to
/// open a new one in its place.
///
/// # Example (Postgres): Close Memory-Hungry Connections
/// Instead of relying on [`max_lifetime`][Self::max_lifetime] to close connections,
/// we can monitor their memory usage directly and close any that have allocated too much.
///
/// Note that this is purely an example showcasing a possible use for this callback
/// and may be flawed as it has not been tested.
///
/// This example queries [`pg_backend_memory_contexts`](https://www.postgresql.org/docs/current/view-pg-backend-memory-contexts.html)
/// which is only allowed for superusers.
///
/// ```no_run
/// # async fn f() -> Result<(), Box<dyn std::error::Error>> {
/// use sqlx::{Connection, Executor};
/// use sqlx::postgres::PgPoolOptions;
///
/// let pool = PgPoolOptions::new()
/// // Let connections live as long as they want.
/// .max_lifetime(None)
/// .after_release(|conn, meta| Box::pin(async move {
/// // Only check connections older than 6 hours.
/// if meta.age.as_secs() < 6 * 60 * 60 {
/// return Ok(true);
/// }
///
/// let total_memory_usage: i64 = sqlx::query_scalar(
/// "select sum(used_bytes) from pg_backend_memory_contexts"
/// )
/// .fetch_one(conn)
/// .await?;
///
/// // Close the connection if the backend memory usage exceeds 256 MiB.
/// Ok(total_memory_usage <= (2 << 28))
/// }))
/// .connect("postgres:// …").await?;
/// # Ok(())
/// # }
pub fn after_release<F>(mut self, callback: F) -> Self
where
for<'c> F: Fn(&'c mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'c, Result<bool, Error>>
+ 'static
+ Send
+ Sync,
{
self.after_release = Some(Box::new(callback));
self
}
/// Create a new pool from this `PoolOptions` and immediately open at least one connection.
///
/// This ensures the configuration is correct.
///
/// The total number of connections opened is <code>min(1, [min_connections][Self::min_connections])</code>.
///
/// Refer to the relevant `ConnectOptions` impl for your database for the expected URL format:
///
/// * Postgres: [`PgConnectOptions`][crate::postgres::PgConnectOptions]
/// * MySQL: [`MySqlConnectOptions`][crate::mysql::MySqlConnectOptions]
/// * SQLite: [`SqliteConnectOptions`][crate::sqlite::SqliteConnectOptions]
/// * MSSQL: [`MssqlConnectOptions`][crate::mssql::MssqlConnectOptions]
pub async fn connect(self, url: &str) -> Result<Pool<DB>, Error> {
self.connect_with(url.parse()?).await
}
/// Create a new pool from this `PoolOptions` and immediately open at least one connection.
///
/// This ensures the configuration is correct.
///
/// The total number of connections opened is <code>min(1, [min_connections][Self::min_connections])</code>.
pub async fn connect_with(
self,
options: <DB::Connection as Connection>::Options,
) -> Result<Pool<DB>, Error> {
// Don't take longer than `acquire_timeout` starting from when this is called.
let deadline = Instant::now() + self.acquire_timeout;
let inner = PoolInner::new_arc(self, options);
if inner.options.min_connections > 0 {
// If the idle reaper is spawned then this will race with the call from that task
// and may not report any connection errors.
inner.try_min_connections(deadline).await?;
}
// If `min_connections` is nonzero then we'll likely just pull a connection
// from the idle queue here, but it should at least get tested first.
let conn = inner.acquire().await?;
inner.release(conn);
Ok(Pool(inner))
}
/// Create a new pool from this `PoolOptions`, but don't open any connections right now.
///
/// If [`min_connections`][Self::min_connections] is set, a background task will be spawned to
/// optimistically establish that many connections for the pool.
///
/// Refer to the relevant `ConnectOptions` impl for your database for the expected URL format:
///
/// * Postgres: [`PgConnectOptions`][crate::postgres::PgConnectOptions]
/// * MySQL: [`MySqlConnectOptions`][crate::mysql::MySqlConnectOptions]
/// * SQLite: [`SqliteConnectOptions`][crate::sqlite::SqliteConnectOptions]
/// * MSSQL: [`MssqlConnectOptions`][crate::mssql::MssqlConnectOptions]
pub fn connect_lazy(self, url: &str) -> Result<Pool<DB>, Error> {
Ok(self.connect_lazy_with(url.parse()?))
}
/// Create a new pool from this `PoolOptions`, but don't open any connections right now.
///
/// If [`min_connections`][Self::min_connections] is set, a background task will be spawned to
/// optimistically establish that many connections for the pool.
pub fn connect_lazy_with(self, options: <DB::Connection as Connection>::Options) -> Pool<DB> {
// `min_connections` is guaranteed by the idle reaper now.
Pool(PoolInner::new_arc(self, options))
}
}
impl<DB: Database> Debug for PoolOptions<DB> {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
f.debug_struct("PoolOptions")
.field("max_connections", &self.max_connections)
.field("min_connections", &self.min_connections)
.field("connect_timeout", &self.acquire_timeout)
.field("max_lifetime", &self.max_lifetime)
.field("idle_timeout", &self.idle_timeout)
.field("test_before_acquire", &self.test_before_acquire)
.finish()
}
}