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//! `GET /_matrix/client/*/rooms/{roomId}/state`
pub mod v3 {
//! `/v3/` ([spec])
//!
//! [spec]: https://spec.matrix.org/v1.2/client-server-api/#get_matrixclientv3roomsroomidstate
use ruma_common::{api::ruma_api, events::AnyStateEvent, serde::Raw, RoomId};
ruma_api! {
metadata: {
description: "Get state events for a room.",
method: GET,
name: "get_state_events",
r0_path: "/_matrix/client/r0/rooms/:room_id/state",
stable_path: "/_matrix/client/v3/rooms/:room_id/state",
rate_limited: false,
authentication: AccessToken,
added: 1.0,
}
request: {
/// The room to look up the state for.
#[ruma_api(path)]
pub room_id: &'a RoomId,
}
response: {
/// If the user is a member of the room this will be the current state of the room as a
/// list of events.
///
/// If the user has left the room then this will be the state of the room when they left as
/// a list of events.
#[ruma_api(body)]
pub room_state: Vec<Raw<AnyStateEvent>>,
}
error: crate::Error
}
impl<'a> Request<'a> {
/// Creates a new `Request` with the given room ID.
pub fn new(room_id: &'a RoomId) -> Self {
Self { room_id }
}
}
impl Response {
/// Creates a new `Response` with the given room state.
pub fn new(room_state: Vec<Raw<AnyStateEvent>>) -> Self {
Self { room_state }
}
}
}